Learning Blender

Blender Animations

I’ve been experimenting with Blender over the past two year. Here I will present some things I’ve created.
More details and better formatting to come!

Biomolecules

These projects are a bit more useful for my professional life than modelling a donut (you can see that one further down). I started by working through the Blender for Biochemists video series by Brady Johnston. With a basic understanding of Blender and my experience from my Bachelor's thesis in Hartmut Michel's group, I grasped these concepts rather quickly. Having a good understanding of structural biology and the conventions and software used to visualize biomolecules definitely helped with the projects here!

Voxelizing an Antibody

Crystal structure of Pembrolizumab (PDB: 5DK3) Voxelizing an Antibody gif
> For a high-quality video version, klick here :)

Favorite Proteins

Of course I started out with the bd II oxidase structure from our PNAS paper as I know this protein well: bd 2 oxidase render bd 2 oxidase render To add: Animation of the bd II oxidase in membrane, 3d printed integrins

A Donut

As is tradition in the Blender community, one of the first things I made was a donut.

Chess

I made chess figures, experimenting with different appearances and textures. The examples below showcase figures made from polished marble, neon mesh, and futuristic shiny textures.

Chess models 1 Chess models 2 Chess models 3

I also worked on creating a board for the set and plan to code a playable chess game at some point. Time will tell when I can make this happen!

To Be Updated

While playing Dungeons and Dragons, I tried modeling my character for 3D printing. I’ll share updates soon on how my monk turned out and the lessons I learned along the way. Stay tuned!