Blender Animations
                  I’ve been experimenting with Blender over the past two year. Here I will present some things I’ve created. 
                  More details and better formatting to come!
               
Biomolecules
                  These projects are a bit more useful for my professional life than modelling a donut (you can see that one further down). 
                  I started by working through the Blender for Biochemists video series by Brady Johnston. 
                  With a basic understanding of Blender and my experience from my Bachelor's thesis in Hartmut Michel's group, I grasped these concepts rather quickly. 
                  Having a good understanding of structural biology and the conventions and software used to visualize biomolecules definitely helped with the projects here! 
               
Voxelizing an Antibody
                  Crystal structure of Pembrolizumab (PDB: 5DK3)
                   
                  
                  > For a high-quality video version, klick  here  :)   
                  
 
                  
               
Favorite Proteins
    
                  Of course I started out with the bd II oxidase structure  from our PNAS paper as I know this protein well:
                
                  
                  
                  
                  
 To add: Animation of the bd II oxidase in membrane, 3d printed integrins
                  To add: Animation of the bd II oxidase in membrane, 3d printed integrins
 
               
A Donut
As is tradition in the Blender community, one of the first things I made was a donut.
Chess
I made chess figures, experimenting with different appearances and textures. The examples below showcase figures made from polished marble, neon mesh, and futuristic shiny textures.
 
                
                
               I also worked on creating a board for the set and plan to code a playable chess game at some point. Time will tell when I can make this happen!
To Be Updated
While playing Dungeons and Dragons, I tried modeling my character for 3D printing. I’ll share updates soon on how my monk turned out and the lessons I learned along the way. Stay tuned!